When last we looked at the progress on the Skaven doom-wheel I had painted the two large wheels, but had not pulled anything together.
I was desperate to create the impression that this machine was not only travelling at considerable speed, but was also a little out of control!
The original idea was to have the wheel flying through the air after climbing a take off ramp in the form of a shield of a terrified opponent.
However, when I started building this together it was obvious that the base was never going to be big enough to let this arrangement fit on the base and enable it to be used in a game. The wheel would simply just hang off the base far too far. I changed it to have the wheel hitting rocks and bouncing into the air, but now it is assembled it looks like the Engineer is trying to pull a wheelie, which is much cooler and doomwheel like...
A whole was drilled into the smaller wheel, which then sits on a paperclip, which passes through the base and loops on its underside. You can see the top of the paperclip projecting upwards through the rocks on this photo of the unpainted base.
I originally started painting the rat that came with the model as its assistant driver, but I was just not happy with the look of the model. It was just far too static for a fast moving model like the doomwheel.
I would much rather have this rat hanging on for dear life. This meant that I had to make a rat from scratch. To achieve this I took the body of a night goblin and added a right arm, tail and two legs off the clan rat sprue.
The right arm is that of a goblin archer, with half a bow.
The flag was attached last, just before I mounted the assembly onto its base. It was a little rushed because I was hoping to take it to tournament the next day. Accordingly I am not that pleased with it and I may have to go back one day to revise this..
The intention was create the look of speed and to reflect the crazy - devil may care nature of the Engineer and remainder of the crew. I believe that I have achieved this, I hope you do too.